me solto estè error el juego :
WailaAPI (1.2) from Waila-1.5.10_1.7.10.jar
Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it.
EnderIO: Found the following problem(s) with your installation:
* The RF API that is being used (1.7.10R1.3.1 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.2 from ActuallyAdditions-1.7.10-r21.jar).</unknown>
It is a supported version, but that difference may lead to problems.
This may have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it.
Stencil buffer state: Function set: GL30, pool: forge, bits: 8
AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:OFF, BC:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:ON, ImmibisMicroblocks:OFF, BetterStorage:OFF
Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
OpenGL: Intel(R) HD Graphics 4600 GL version 4.3.0 - Build 10.18.14.4156, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: 
Current Language: Español (España)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)